Computes total number of vertices in a Scene, by the specified method. Totals for the Scene will not necessarily match the sum of the totals for each Mesh or Primitive within it. See VertexCountMethod for available methods.
Made by Don McCurdy. Documentation built with greendoc and published under Creative Commons Attribution 3.0.
Computes total number of vertices in a Scene, by the specified method. Totals for the Scene will not necessarily match the sum of the totals for each Mesh or Primitive within it. See VertexCountMethod for available methods.