• Convert Materials from spec/gloss PBR workflow to metal/rough PBR workflow, removing KHR_materials_pbrSpecularGlossiness and adding KHR_materials_ior and KHR_materials_specular. The metal/rough PBR workflow is preferred for most use cases, and is a prerequisite for other advanced PBR extensions provided by glTF.

    No options are currently implemented for this function.

Function symbol, where the argument and output are a box labeled 'glTF'.

Made by Don McCurdy. Documentation built with greendoc and published under Creative Commons Attribution 3.0.