• Dequantize Primitives, removing KHR_mesh_quantization if present. Dequantization will increase the size of the mesh on disk and in memory, but may be necessary for compatibility with applications that don't support quantization.


    import { dequantizePrimitive } from '@gltf-transform/functions';
    await document.transform(dequantize());
Function symbol, where the argument and output are a box labeled 'glTF'.

Made by Don McCurdy. Documentation built with greendoc and published under Creative Commons Attribution 3.0.