keepAttributes: boolean

Whether to keep unused vertex attributes, such as UVs without an assigned texture.

keepLeaves: boolean

Whether to keep empty leaf nodes.

propertyTypes: string[]

List of PropertyType identifiers to be de-duplicated.

Function symbol, where the argument and output are a box labeled 'glTF'.

Made by Don McCurdy. Documentation built with greendoc and published under Creative Commons Attribution 3.0.