Whether to keep unused vertex attributes, such as UVs without an assigned texture.
Whether custom extras should prevent pruning a property.
Whether to keep redundant mesh indices, where vertex count equals index count.
Whether to keep empty leaf nodes.
Whether to keep single-color textures that can be converted to material factors.
List of PropertyType identifiers to be de-duplicated.
Made by Don McCurdy. Documentation built with greendoc and published under Creative Commons Attribution 3.0.